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Mont Saint Michel - filming location in Romania

SCENE 01 / VOLUMETRIC CAPTURE

Volumetric Capture

3D video recording for immersive experiences.

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Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.

Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.

Capabilities

Volumetric Services

Capture real performances as viewable 3D video from any angle.

01

Capture Systems

  • Multi-camera arrays
  • Depth sensors
  • Synchronized capture
  • High-resolution
  • Full 360° coverage

Complete Volume

02

Performance

  • Actor capture
  • Full body motion
  • Facial detail
  • Costume capture
  • Multi-person scenes

Human Performance

03

Processing

  • 3D reconstruction
  • Mesh generation
  • Texture mapping
  • Format conversion
  • Quality optimization

Full Pipeline

04

Applications

  • VR experiences
  • AR content
  • Holographic displays
  • Game cinematics
  • Interactive media

Immersive Content

True 3D Video

Capabilities

360°
Capture
3D
Video
Multi-Cam
Arrays
Real-Time
Preview

Our Process

1

Pre-Production

Planning capture needs, wardrobe considerations, and tech setup.

2

Capture Session

Recording performances in the volumetric stage with synchronized cameras.

3

Processing

Converting raw capture data into 3D video assets through reconstruction.

4

Delivery

Optimizing and delivering volumetric content in needed formats.

On Location

We deliver volumetric capture that records people and performances as fully three-dimensional assets, supporting VR, AR, and immersive projects from facilities near Bucharest.

Here is how this works in practice. We give volumetric capture, the process of recording a subject from many synchronised cameras at once to reconstruct it as a true three-dimensional asset that can be viewed from any angle. Volumetric capture underpins immersive VR and AR experiences, virtual production, and interactive content where a real performance has to exist as a free-viewpoint 3D object. The work is in tech demanding: it needs a calibrated multi-camera capture stage, precise synchronisation, controlled lighting, and a big processing and reconstruction pipeline.

Here is the short of it. Our Bucharest-based teams combine Romania's deep, competitively priced production crew with pro 3D and real-time talent to run the capture and manage the data pipeline through to optimised, deliverable volumetric assets. We scope each project against its end sites - a VR experience, an AR application, a virtual production element, or a digital-human pipeline - and plan the capture session so performance, lighting, and reconstruction quality all meet the brief.

Here is the breakdown. Romania is a capable, cost-good base for volumetric capture. The country has a strong technology and creative sector centred on Bucharest, supported by the major studio infrastructure at MediaPro in Buftea and Castel Film. This can host the controlled stage space a calibrated capture array needs. Romania's heritage and locations also give volumetric projects rich context - performances and cultural content captured volumetrically can be placed into digital reconstructions of castles, the painted monasteries of Bukovina, or Bucharest's distinctive build style for immersive experiences.

Here is what that looks like on the ground. Mains power is a standard 230V/50Hz, English is widely spoken across the film-services industry, and as an EU member inside the Schengen Area, Romania lets multi-camera capture rigs and processing hardware move in from across the bloc with no ATA carnet. Eligible volumetric capture spend counts towards the CNC-administered cash rebates of up to 45 percent on Romanian costs.

FAQ

Frequently Asked Questions

What is volumetric capture?

Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.

How is it different from motion capture?

Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.

What are common applications?

Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.

What are the wardrobe considerations?

Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.

What formats can you deliver?

We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.

Where are volumetric stages in Romania?

Romania has access to volumetric capture facilities through partnerships with Central European studios. We set up stage access, tech crews, and all aspects of volumetric production.

Productions in Romania that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.

On Set

Need Volumetric Capture?

Tell us about your immersive project and we'll capture it in 3D.